AI Insights · Timothy · October 2021
Top 5 Low Poly Games on Android in Oceania - Q3 2021
Analyzing the performance of the top 5 low poly games on Android in Oceania during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the low poly games category on the Android platform in Oceania saw significant activity. Here is a detailed look at the performance of the top 5 games in this category, with data sourced from Sensor Tower.
Roblox
Roblox Corporation's Roblox enjoyed a robust quarter. Weekly revenue showed a consistent upward trend, starting at around $81K at the end of June and peaking at approximately $132K by the end of September. Weekly downloads also saw a significant rise, from about 11.7K to 16.6K. The game maintained a strong user base with weekly active users fluctuating between 700K and 780K.
Art of War: Legions
Fastone Games HK's Art of War: Legions showed stable revenue figures, averaging around $9K-$10K weekly, with minor peaks and troughs. Downloads increased notably from around 930 in late June to over 2K by the end of September. Active users also saw growth, starting at around 17.4K and ending at nearly 20K.
Egg, Inc.
Auxbrain Inc's Egg, Inc. experienced a gradual decline in both revenue and active users. Weekly revenue started at about $9.4K and declined to roughly $5.8K by the end of September. Downloads followed a similar trend, decreasing from about 4.7K to just under 2.9K. Active users dropped from around 42.9K to 39.6K over the quarter.
Old School RuneScape
Jagex Games Studio's Old School RuneScape had a relatively steady performance. Weekly revenue hovered around $5K-$6K, peaking at $6.5K in late August. Downloads remained low but stable, averaging around 200-250 weekly. Active users consistently ranged between 4.8K and 5.4K.
Idle Lumber Empire
AppQuantum's Idle Lumber Empire saw varied performance throughout the quarter. Weekly revenue began at about $5.5K, peaking at $7K in mid-July before declining to around $2.8K by the end of September. Downloads fluctuated significantly, starting at about 6.5K, dipping mid-quarter, and rising again to over 5.3K. Active users showed a similar pattern, peaking at 12.3K in late June and ending at about 9.5K.
For more detailed insights and data, visit Sensor Tower.